sys::Obj sys::Virtual sys::Component control::OneShot
public class OneShot
[niagaraIcon="module://icons/x16/control/control.png"]
OneShot: Boolean one-shot pulse generator
out = true for pulseWidth sec, beginning at rising edge of in pulse retriggers on each rising edge of in, if canRetrig = true
public property bool canRetrig [config]
If true, subsequent edges on input will restart pulse width measurement
(resulting in wider overall output pulse)
public property bool in
Input signal
public property bool out [readonly]
Output signal
public property float pulseWidth [min=0, config, unit="second"]
Width of desired output pulse, in seconds
public action void clear()
Clears the output immediately, cancelling any pulse in progress
public virtual override void execute()
Execute is called once every scan.
public virtual override void start()
Callback when component is first started in an app.